Polyboard: Project Mode

In Cabinet Mode you design a single piece of furniture. In Project Mode you create the environment (normally the room layout) of your project. You are then able to quickly position, move and modify individuals units within it.

Project Mode is great for 3D presentations and assembly plans, and to check your project is workable in situ. It also allows you to build more complex units in smaller parts, so they are easier to design and manufacture.

Note: please watch the Quick Design Toolbar videos on the Getting Started page first. These cover many of the basic commands in Project Mode.

All Videos

Drawing a room with coordinates

How to use the surface drawing editor to draw a room to precise dimensions. Once you get the room dimensions accurately set up, it's very easy to add cabinets and other furniture and resize them to fit perfectly.

If you just want to quickly test setting up a room without the exact dimensions, in the wall edit tool leave 'Align to Grid' activated.

Adding openings with coordinates

How to use the wall edit tool to create openings for windows and doors.

Adding images to your project

You can apply any image file to any surface in Polyboard. This makes it possible to show doors and windows in a more realistic manner. It's even possible to take a photo of an existing door or window and apply it to your project.

Select windows and door images from our Quick Design textures library, or use your own or ones from the internet.

Adding cabinets to your project

Drop new cabinets into a room layout, measure and resize to fit the space you're working with exactly. Note, Polyboard now includes a specific filler feature, please see our other videos on that. The method shown here is still useful to know as an alternative option.

Adding a worktop and plinths to your project

How to add worktops and plinths across multiple cabinets in a project. Note, Polyboard now includes a specific filler/plinth feature, please see our other videos on that. The method shown here is still useful to know as an alternative option.

Changing your design using the Quick Design Libraries

How to modify the Quick Design Libraries to change materials, and to add edging and hardware.


Fillers are used to bridge the gap between walls and fitted furniture. Often, it's a good idea to make your furniture a little smaller than the room dimensions allow, especially if your walls aren't exactly plumb, or if for some other reason your cabinet design doesn't fit exactly.

This video shows you how to create fillers in Project Mode. By jointly selecting a wall and an adjacent cabinet, Polyboard will automatically drop a filler in the gap. This can be re-positioned and recessed if required. And just like any other panel, you can modify the material and you'll see it in your cut list and plans.


As well as adding a plinth to a single cabinet in Cabinet Mode, you can add plinths below multiple cabinets in Project Mode. The plinth can be moved, recessed and like any other panel you can change the material, add edging and tooling if required. It will also be included in your manufacturing output.


How to add a worktop or countertop across multiple cabinets in Project Mode. Editing options include the ability to adjust the position, overlap, material and application of a tooling (in this example we add space for a sink).

Cover Panels

In Project Mode you have the ability to add cover panels in front, behind or to the side of your cabinets. You can add the panel to one or across multiple cabinets at the same time. These panels are included in your cut list and are a neat way to cover materials or hardware you would prefer to remain hidden.

Move and Rotate Models in Polyboard's Project Mode

It's easy to use the clipping function to position your cabinets in a project. However, sometimes you need finer control. We take a look at the Move Selection, Rotate Selection and Turn Round features.

Sloping Walls

Useful when you want to represent an attic space for example.

Snapping Inside Cabinets with a Dummy Model

In Project Mode, you can easily snap models to one another or snap a model to a wall. But you cannot snap to the inside of a cabinet. In this example, where we are snapping a filler to a wall, this is just what we want to to be able to do. The answer is to create a dummy model to snap to.


Modular Furniture

Creating more complex pieces of furniture by combining modules or elements of the overall design within Project Mode. In this example, we combine a drawer unit, a cabinet with a door, a back panel and a worktop to create a desk.

Adding Walls and Floors (alternative method using Dummy Cabinets)

We cover elsewhere how to set up walls and floors in Project Mode using coordinates. This tutorial covers an alternative method of accurately laying out your project. It's very fast and easy and uses dummy models.

Adding Wall Openings (alternative method using Dummy Cabinets)

Creating the wall openings allows you to add windows and doors to your projects. We've covered elsewhere how to create wall opening using coordinates. This alternative method uses dummy models.

Worktop Edging

Adding solid wood edging to a worktop and creating an overlap to that edging to accommodate tiling to the back of the worktop.

Redimensioning Example

Adjusting the dimensions of your project. In this example, we go through 3 ways to quickly adjust a series of cabinets to new wall dimensions...adding a filler, changing the width of a single cabinet, and changing the width of all cabinets in one easy step.

Wooden Panels for Office Separations

As well as cabinets and furniture built from sheet material, Polyboard also allows you to work with bars or lengths of material. Any given panel can be set up in a number of ways with cut outs, shaped edges, made of different thicknesses and/or made of a frame with panels.

Here we using the panel assembly functions to build wooden framed panelling to make office separations. At the end, we show how to optimise the cutting using OptiCut.

Cabinets for Alcoves

How to set up furniture in alcoves. This applies to fitting your furniture between any two walls and involves some neat techniques within the Project Mode.