October 4, 2012
Thanks for pointing out this bad organisation of the Polyboard 3DS files.
I’ll certainly contact the developers and ask them to look at and change this.
For the time we’ll have to always export the 3DS file to a specific folder where Polyboard can create the textures folder and not over write any existing files.
Thanks again for this information and I’ll keep you updated when we get this fixed.
The following users say thank you to Ness for this useful post:Rafal Meckovski
October 18, 2017
Hello all. I just experienced a bug that cost me few hours of work, here´s how it happens: (example) you have a project named MyProject.pb-proj in a folder called MyProject on your desktop. If you now export a .3ds file to your desktop and name it MyProject.3ds what PolyBoard will do (in addition to exporting .3ds file to your desktop) is create a new folder called MyProject and put all the textures that .3ds uses AND! remove the old MyProject folder with all of it´s contents – so you might think that you have saved the file and there is no need to save it again and shut down the program without realising that your project has been deleted. I hope developers will fix this, but until then, be carefull!